Quick test render using actual JCB FBX data and a HDR and backplate I shot a few years ago...
 
Oriiginally, this mesh killed Maya, due to the 4.7 million poly's
 
Now behaves itself, so looking forward to rendering passes out and compositing properly
 
HD1080 render took approx 7 mins on Workstation Specialist workstation.
Two new renders outside our building...
 
Note the Spheron SpheroCam, measurement cube (and Jan Korenko) on left hand side.
 
We shot video, backplates and HDRs over a 90 minute period.
Above still needs some finessing eg white balancing of HDR and Backplates, composited layers, dirtying up the tracks etc.
 
IBL Node
Published:

IBL Node

HDR and backplate rendering exercises using engineering data (FBX files), HDR and Backplates. Rendered in Mental Ray

Published: